DDOPPY LLUMY
CLAIM · 2
For youWorldsDating
21.6k
1.5k
8.1k
What happens next?vote · 200 LUMY
A62%
B38%
Threshold 74% · next episode unlocks at 100%+LUMY
Inside Swipix for Android · iOS next
What it is

Swipix Worlds is a feed of animated serial Worlds written by the Worlds Gen story engine. You watch and earn DOPPY and LUMY, the way you do today. You spend LUMY on a vote that decides what happens next. When an episode collects enough votes, the next episode is generated from them. Creators pay to create and start earning once their World gets popular.

Watchers

Watch. Earn. Vote.

  • Earn as today. Boxes drop while you watch episodes, Boost minutes work, the daily LUMY cap does not move.
  • Buy a vote with LUMY and pick how the story continues.
  • Reach the threshold together. When an episode collects enough votes, the next one is generated from them. Paths nobody votes for simply end.
  • Streaks, achievements and dating stay, now around the Worlds you follow.
EarnsDOPPY + LUMY, unchanged
SpendsLUMY on votes · Boost as today
Creators

Set up. Nudge. Get popular.

  • Set up a World: genre, tone, a cast typed by MBTI. The story engine writes and renders episodes along the Hero's Journey.
  • Pay to create: a subscription with a monthly episode limit, credits beyond the limit when the World is on a roll.
  • Nudge, don't steer. Pick between engine drafts and set the tone; the votes decide the path.
  • Earn once popular: a share of the votes the World collects, plus tips from the feed.
PaysSubscription + credits beyond the limit
EarnsShare of votes + tips, when popular
Inside

What makes a World tick

01

Worlds Gen engine

Characters typed by MBTI, so motives and conflicts stay consistent. Arcs follow Joseph Campbell's Hero's Journey: a season is one full journey, an episode is one stage.

02

Votes & threshold

A vote costs LUMY. The next episode is generated only when the current one collects enough votes. Unpopular paths end; popular Worlds keep growing.

03

Earn as today

Boxes drop while you watch episodes, Boost minutes count, the daily LUMY cap is unchanged. Nothing is taken away from the feed you know.

04

Achievements

Themed to the Journey: Crossed the Threshold for a first vote, Mentor for a first World, Return with the Elixir for a finished season.

05

Streaks

An episode a day keeps the World Streak alive. Same streak system as today, a new reason to come back.

06

Dating

Stays right where it is. A shared World and a matching hero type make the first message easy.

Spotlight

Worlds people are voting on

View all Worlds
Worlds Gen

What is under the hood

The public description is deliberately shallow. "MBTI" and "the Hero's Journey" are the labels on the box. The machine inside is wider, deeper and built for one thing: holding attention for a whole season.

From brief to season

Type the brief the way a TV would say it

Interface demo, template-based. The engine itself does not run in a browser.
RK
Worlds Gen is an original development by Roman Kharkov

The grammar set, the character model and the attention planner are proprietary. They are not published and are not part of this concept page. The names on the box stay simple on purpose.

The loop

One loop. Two coins. No bets.

Watchers earn as they do today and spend LUMY on votes. Votes reach a threshold, the story engine writes the next episode from them. Popular Worlds earn for their creators. Nobody is ever paid for guessing an outcome.

Watchers
watch episodes in the feed
earn
DOPPY + LUMY
boxes, Boost and the daily cap, unchanged
LUMY
Votes
A, B or C; the count climbs to a threshold
threshold
Next episode
the story engine writes it from the votes
popular
Creator earns
a share of votes and tips
Creators payA subscription with a monthly episode limit, credits beyond it. That is what funds the engine.
SwipixEarns from creator subscriptions, credits, Story Boost and Sponsored Worlds. Boost keeps selling as it does now.
No payout to votersA vote never returns money, whichever path wins. No odds, no wager, no gambling lexicon.
Threshold gates generationOnly what people actually want continued gets made. That is the cost control and the quality filter in one rule.
Creators nudge onlyA creator sets the World up and picks between drafts. The path belongs to the votes.
Monetization

Where the money comes from

Creators pay for creation. Watchers pay for what they already pay for. Nothing that sells today is switched off.

Creator pays

Subscription

A monthly plan with an episode limit. Higher tiers get priority rendering, voices and HD.

Marketplace offers and the purchase event, like Boost tiers today
Creator pays

Beyond the limit

Credits for extra episodes when votes ask for more than the plan covers.

Same marketplace, one more SKU
Watcher pays

Boost

Unchanged. Watchers who want more DOPPY buy Boost minutes, and they work in Worlds too.

Nothing to build
Creator or partner pays

Promotion

Story Boost puts a World in front of more watchers. Sponsored Worlds let a brand run a story arc that people vote on.

Video promotion SKUs and the partner in-feed pipeline

Creators earn only when a World is popular: a share of the votes it collects and tips. An unpopular World costs its creator the subscription and nothing else.

The pivot

Fast, cheap and painless

Almost everything the product needs already runs in Swipix. The pivot points it at a new kind of content.

Fast

Phase 0 ships without an app release. Episodes are regular vertical videos, votes are Task Center tasks, reminders are journeys the CRM already runs.

Cheap

One new backend entity in Phase 1: the World with its episodes and threshold. Everything else is offer configuration and transaction paths that already exist.

Painless

Nothing gets switched off. For a user, serials appear in the feed. They pay like videos do, and you can vote on them.

Already in SwipixBecomes
Roadmap

Five phases, one gate each

Prove that people finish and vote. Then let them pay for votes. Then let creators in. Only then change the client.

Durations are proposals for planning, not commitments. No phase starts before the previous gate is met.

Pilot metrics

What the pilot must prove

Targets, not data. Every baseline is measured before the pilot starts, on the existing A/B platform with its holdout.

Why now

The format has just arrived

Three things happened at once. Living stories found a market. Comic and animation engines learned to keep a character's face. And Swipix already has an audience with two coins in its pocket.

The format shipped

Lore Machine

An iOS app in the App Store, a web studio, and World Pass: creators charge for a World and keep most of the revenue. The site claims a six-figure creator community. The format has demand. The earn layer for the audience does not exist there.

loremachine.world · App Store · Product Hunt, September 2026
Engines learned consistency

Comics and animation

Identity embeddings and multi-image context models keep a character's face across hundreds of panels. Text-to-comic tools ship full pages with layouts and speech. Industry reviews put the AI comics market around two billion dollars in 2026, growing by roughly a third a year.

Third-party industry reviews, 2026. Estimates, not our data.
The missing half

Swipix has what they lack

An audience that already watches vertical video every day, two coins, boxes, streaks, a marketplace and a CRM. Nobody in the story space has the earn loop. Nobody in the earn space has the stories. Worlds Gen puts them in one feed.

Swipix product, September 2026

Facts from public sources as of September 2026. Third-party figures are estimates and are quoted as such.

FAQ

Straight answers

Your first World is on us.

Pick a genre, type a cast, let the engine write the first episode. Then let the feed vote.

Free to start. No credit card required.